ARB_multitexture |
|
ARB_texture_compression |
Supported formats |
DXT1 RGB
DXT3 RGBA
DXT5 RGBA |
|
Texture_cube_map |
Max. cube map texture size |
4096 |
|
EXT_texture_filter_anisotropic |
|
Texture3D |
Max. 3D texture size |
512 x 512 x 512 |
|
NV_register_combiners |
|
Texture_rectangle |
Max. texture rectangle size |
4096 x 4096 |
|
NV_vertex_array_range |
|
NV_vertex_program |
Max. tracking matrix stack depth |
1 |
Max. tracking matrices |
8 |
|
DrawRangeElements |
Max. recommended index count |
1048576 |
Max. recommended vertex count |
1048576 |
|
ARB_imaging |
Max. color matrix stack depth |
2 |
|
NV_occlusion_query |
|
ARB_occlusion_query |
|
NV_fragment_program |
Max. texture coords |
8 |
Max. texture image units |
16 |
Max. local parameters |
512 |
|
ARB_vertex_program |
Max. instructions |
512 |
Max. native instructions |
512 |
Max. temporaries |
48 |
Max. native temporaries |
48 |
Max. parameters |
256 |
Max. native parameters |
256 |
Max. attribs |
16 |
Max. native attribs |
16 |
Max. address registers |
2 |
Max. native address registers |
2 |
Max. local parameters |
256 |
Max. env. parameters |
256 |
Max. vertex attribs |
16 |
Max. matrices |
8 |
Max. matrix stack depth |
1 |
|
ARB_shading_language_100 |
Shading language version |
1.20 NVIDIA via Cg compiler |
|
ARB_fragment_program |
Max. texture coords |
8 |
Max. texture image units |
16 |
Max. env. parameters |
256 |
Max. local parameters |
512 |
Max. matrices |
8 |
Max. matrix stack depth |
1 |
Max. instructions |
4096 |
Max. ALU instructions |
4096 |
Max. texture instructions |
4096 |
Max. texture indirections |
4096 |
Max. temporaries |
32 |
Max. parameters |
1024 |
Max. attribs |
16 |
Max. native instructions |
4096 |
Max. native ALU instructions |
4096 |
Max. native texture instructions |
4096 |
Max. native texture indirections |
4096 |
Max. native temporaries |
32 |
Max. native parameters |
1024 |
Max. native attribs |
16 |
|
ARB_vertex_shader |
Max. vertex attribs |
16 |
Max. uniform vertex components |
1024 |
Max. varying floats |
32 |
Max. combined tex. image units |
16 |
Max. vertex tex. image units |
4 |
Max. tex. image units |
16 |
Max. texture coords |
8 |
|
ARB_fragment_shader |
Max. uniform fragment components |
2048 |
Max. tex. image units |
16 |
Max. texture coords |
8 |
|
NV_fragment_program2 |
Max. execution instructions |
65536 |
Max. call stack depth |
4 |
Max. if statement nesting |
48 |
Max. loop nesting |
4 |
Max. loop count |
255 |
|
NV_vertex_program2_option |
Max. execution instructions |
65536 |
Max. call stack depth |
8 |
|
NV_vertex_program3 |
Max. vertex texture image units |
4 |
|
Draw_buffers |
|
EXT_framebuffer_object |
Max. renderbuffer size |
4096 |
|